Closing Thoughts on Comic-Con
As I reflect back on everything I saw and smelled at Comic-Con, I am
forced to draw the undeniable conclusion that many would find shocking.
Comic-Con isn’t just about comics. A pretty good chunk of it is about
other crap.
There, I said it. Y’see, although there are many booths and events at
Comic-Con that you can quickly tie a mental rope between comic books and
said event, such as Heroes
and
Marvel: Ultimate Alliance 2, there are plenty others that I
would see the booth or the event listing and would be like “How the hell
is this related to comics?” Two of the best examples of this are
Lost and Spore.
Although I cannot speak for the existence of Lost’s ties of
comics, as I was unable to attend the Lost panel due to the epic
you-had-to-be-there-the-night-before-you-should-have-seen-the-line-last-year-man-level
line to get in. Spore, however, is a panel that I found the tie
between comics and it in, and I attended said panel happily. The panel
was headed by none other than a Mr. Will “Sims” Wright.
Let me get this out of the way: Spore looks amazing.
Absolutely mind-blowing. You could play the game 1000 hours and never
have to repeat a single thing. In just a few minutes Will Wright
showcased the player’s ability to conquer an entire planet without even
firing a shot, create a spaceship, travel through wormholes and destroy
an entire planet. All of this only represents about .00005% of what you
can do in the game. Prepare to lose your job for playing Spore.
Spore aside, let’s talk about
Will
Wright. Often times you might see a famous multi-millionaire and
think “That bastard doesn’t deserve all that wealth. What the hell does
he have to offer?” Will Wright is a shining example of a person who
deserves every penny he’s ever made. Every sentence spoken by this man
was filled to the brim with insight. He talked quickly and fluidly,
giving a presentation that was both ubiquitous in its message and
sagacious far beyond any expectations. He spoke of many things, of
comics, movies, and video games, all as art. One of the strongest
messages was the idea that creation begets play, and that play begets
creation. What he means is, let’s use
dungeons and dragons as an example. D&D was created as a game, and
as people played it they had complex, marvelous adventures. These
adventures often times spring into other forms of creation themselves,
such as R. A. Salvatore’s D&D based novels.
“But Alex, you said Spore tied back to comics! YOU HAVEN’T
TALKED ABOUT THAT YET! MY WORLD IS FALLING APART!” Relax thyself, for I
shall speak of this. Spore has a feature on its website where you can
take your spore creatures and use them to
create comics easily. The tools
are fluid and easy to utilize, and even the youngest of aspiring comic
makers can use the site to create whatever their hearts desire.
I wish there was a more sufficient way to inscribe his words for you,
dear reader, to experience but alas, I cannot. There was simply too much
goodness to what he was saying.
Alex L.
So Will Wright was awesome.
On a related note, the video game booths at Comic-Con this year were
exponentially bigger than last years. Capcom about tripled in size since
they threw in an boxing-arena style arcade in the middle of everything.
Capcom has every right to be at Comic-Con. Their company
Udon is very
respectable in the business of comic books. In fact, they have some of
the best looking art out there.
Konami also has the right to be at Comic-Con, considering the fact that
they've made
graphic
novels out of most of the Metal Gear Solid games at this
point. Heck, even MGS: Portable Ops had comic book style
cutscenes. They've also done some
Silent
Hill comics too.
EA also earned some serious comic book cred as of late. Both
Dead Space and
Mirror's Edge, two of
the most exciting games coming out soon, had comics to act as small
teaser stories set before the game even starts.
Even though there is a giant influx of gaming booths at Comic-Con, they
all seem justified for the most part. I think the most misplaced booth
was Square-Enix.
They haven't done anything in the way of comic books, maybe some manga.
Yes, nerds love them, but that still doesn't make it quite appropriate
them being there. I say this but I drooled over their intricately detail
models anyway. I didn't mind them being there at all. Their stuff was
still incredibly cool and added greatly to the overall atmosphere.
Amongst the insanity of Comic-Com, we didn't see much in the way of
panels on actual comic books, which is pretty sad. I had to miss all of
the comic book panels to get into the really big panels on things like
Spore and Spaced.
That's just wrong. I'm going to have to change my approach for next
year.
It was only two weeks ago and it seems like it was much longer. A lot
happens at Comic-Con in a very short amount of time. Blink and you will
miss it.
Nick L.
Remember to check out our other Comic-Con related articles.
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